using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class BulletMove : MonoBehaviour
{
    // Start is called before the first frame update
    void Start()
    {
        
    }

    // Update is called once per frame
    void Update()
    {
        Move();   
    }

    private void Move()
    {
        
        if(transform.position.y>=6)Destroy(gameObject);
        transform.position += Vector3.up *23*Time.deltaTime;
    }
}
